

Seeing as how the Corporations are competing with each other, I was surprised that there wasn’t a “competition” of some type for the ownership of the first player marker each round such as who placed the most tiles or who increased their TR the most that round, etc. Player Order Phase – the first player marker simply shifts 1 step clockwise and the Generation marker is moved up 1 step.The game time is marked by Generations which account for the great amount of time needed for the completion of some of the Projects and each Generation is made up of four distinct phases. It will be impossible for each player to be able to meet the varied requirements for the cards and therefore must rely on others to increase parameters as well. Symbiotic Fungus requires that the temperature be -14 degrees C or warmer). These minimum requirements are usually in connection with one of the global parameters and the cards will identify that minimum requirement (e.g. The ultimate goal is the creation of a livable environment on the 4th planet from the sun in our solar system so that it can be colonized and this is done through increasing your Terraform Rating or TR. The game is a medium weight Euro style game incorporating several mechanics seamlessly into gameplay including hand management, resource management (resources other than sheep, wheat and wood though!), tile placement, and if utilizing the various game variants, card drafting and variable player powers. The player who wins will most likely build the most efficient engine to meet the global parameters and score victory points. The interesting twist to the game is that while the corporations are in direct competition to claim the end prize, they must work together in the terraforming process, while competing for victory points that are awarded not only for your contribution to the terraforming process, but also for advancing human infrastructure throughout the solar system. As you look through the various Project cards you will see that many have minimum requirements in order to be played. Terraforming Mars is a Sci-Fi themed game where players compete as corporations (either as generic starting corporations or as customized individual corporations) sponsored by the World Government on Earth, to finish Projects that lead to increasing one of three global parameters including temperature, percentage of oxygen and the number of oceans. So, did the game meet my high expectations? You will have to read on to find out! I was so excited to get it that at 10:00am on Thursday at Gen Con, I lined up in front of the doors nearest to the Stronghold Games booth (after carefully studying the Exhibit Hall map for the optimal starting point) and made a beeline as soon as the doors were opened, literally running to the booth, slapping down my $70 in greenbacks and grabbing my very own copy! It was finally mine, my own, my Preciousssss! I was about the 10th person to purchase the game and I am very glad that I got a copy as it sold out pretty quickly.

In fact, prior to Gen Con 2016 I posted a Top 10 Games I’m Interested in Trying Out at Gen Con 2016 and my #1 Game was Terraforming Mars! I have been building it up in my mind for so long that I was becoming worried that it wouldn’t live up to the hype around it or to my own expectations.

I have been waiting for the release of Terraforming Mars since I first heard about it late last year.
